The Chronicle of Higher Education has an article reporting that a recent study of high school and college students indicates that this group may not be as adept at interpreting information found on the Internet with the same degree of proficiency as they are at using the Internet. Old people are often amazed with the ease of which students operate technology. What we may not be noticing is that the tools for understanding the information on the Internet is not always picked up along the way.
Information from the Internet requires all the same critical thinking processes as does any other source of information, but it also brings a few new twists. For example, it is difficult to pretend to be a major publisher in a bookstore, but it's very easy to do online. The ability to assess the authenticity of a source is more difficult online because there aren't the traditional gatekeepers. Of course, once you know that you should check, Google makes it fairly easy to uncover the true identify of a source.
T
The blog supporting the book: Technology on a Shoestring: A Survival Guide for Educators and Other Professionals
Showing posts with label Virtual Worlds. Show all posts
Showing posts with label Virtual Worlds. Show all posts
Wednesday, October 18, 2006
Thursday, October 05, 2006
OPTE Internet Maps
Tuesday, September 19, 2006
Google's SketchUp for 3D Modeling
T
"Google SketchUp (free) is an easy-to-learn 3D modeling program whose few simple tools enable you to create 3D models of houses, sheds, decks, home additions, woodworking projects – even space ships. You can add details, textures and glass to your models, design with dimensional accuracy, and place your finished models in Google Earth, share them with others by posting them to the 3D Warehouse, or print hard copies."
Monday, September 18, 2006
Role Playing in Video Games
A company located in Denmark, SeriousGames, will be releasing early next year a video game of life in Palestine. While this location may seem to be a wonderful opportunity for a shoot-them-up game, SeriousGames is being a lot more serious about the issues. This game puts the player into the area as a reporter. Through encounters with local people, the player learns about the situation in Palestine.
The potential for such game-quality instruction great. The major limitation is the cost. It would be great to have such games for all types of economic, political, and historical environments, but the cost of development will probably limit these games to major global issues.
A reported from Wired has seen the game and provided a review.
T
Tuesday, August 08, 2006
Croquet: Building Virtual Worlds
Here is what they have to say:
In its simplest form, Croquet is a complete development and delivery platform that enables people to carry out highly collaborative work. It is a highly scalable architecture that can be used to develop powerful simulations, and multi-user online spaces. Through Croquet-derived 3D environments, users can enjoy shared telepresence, shared authorship of complex spaces and their contents, and shared access to a wide range of network-deliverable information resources.Better yet, visit the Croquet web site.
T
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